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Space Pirate Arena Brings Multiplayer Hall-Scale VR To The Oculus Quest


Space Pirate Trainer is receiving a multiplayer spin-off that requires large open areas to play.

I-Illusions, the developer behind 2016’s immensely popular wave-based shooter Space Pirate Trainer, today announced Space Pirate Arena, a brand new VR experience for the Oculus Quest that utilizes the standalone headsets untethered capabilities to deliver a competitive multiplayer experience across “hall-sized” environments.

Details are scant at the moment, though I-Illusions has confirmed that Space Pirate Arena is an entirely new game completely independent of Space Pirate Trainer. Instead of using teleportation or artificial locomotion, Space Pirate Arena requires players to physically move throughout their environment, sort of like a game of virtual laser tag.

Naturally, all this running around will require a larger play space. I-Illusions recommends a 10×10 meter play space, such as an empty basketball court or open football field; pretty much any safe open area with proper lighting will suffice. 

In the video provided above the developers can be seen logging into a match and engaging in a one-on-one duel throughout a futuristic arena filled with various cover. Although the match showed consisted of only two players, you can spot two additional player spawning areas at the beginning of the video, which could indicate the possibility of four-person matches.

Space Pirate Arena Brings Multiplayer Hall-Scale VR To The Oculus Quest 1
Image Credit: I-Illusions

Each player is equipped with a pistol that requires a quick charge in order to fire, forcing players to be a bit mor e strategic in their engagements. It also looks as though gunfire can ricochet off of walls and cover which should make for some very interesting scenarios. 

According to several responses made by the company on Reddit, the setup shown in the video above was powered by a small laptop serving as a local server and WiFi access point for both headsets. This means that, theoretically, players could engage in multiplayer battles without the need for a stable internet connection, so long as they had access to a laptop powerful enough to run a basic server app. 

No word yet on an official release date.

Since the launch of the Oculus Quest back in May, developers have been making incredible use of the headsets standalone capabilities. VR developer Thrust Vector is currently in development of its own “shared-space” multiplayer game for the Quest that allows players to team-up on an explosive sci-fi adventure aboard a futuristic starship. 

Since showing off an arena-scale version of Dead and Buried II during OC5, Facebook has made it clear that location-based entertainment, while still in its early stages, is entirely possible on the Oculus Quest.

Image Credit: I-Illusions

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