Looking for some new Iron Man VR gameplay? We’ve got you covered.
You’ve probably heard how Iron Man VR makes smart use of software to enable 360 degree tracking on PSVR. Still, it’s hard to get your head around just how it works without actually seeing it for yourself. So we filmed it for you.
What you’re seeing below is what I based my Gamescom 2019 preview off of. It’s the game’s tutorial area, where you’re given free rein to zoom across the Malibu skies above Tony Stark’s mansion. The PlayStation Camera is placed pretty much next to the camera filming me.
Iron Man VR Gameplay
In my hands-on, I said the gameplay felt so smooth I often forgot I was playing on PSVR. Developer Camouflaj has smartly designed the game to enable players to twist and turn as they play; something many PSVR games struggle with. When flying, you mostly keep your hands at your side, meaning the PlayStation camera can often see at least a glimpse of both Move controllers regardless of where you’re standing. But the game is also able to cope with the moments a controller goes out of view much more capably than anything else I’ve seen on the headset.
It’s certainly not perfect (note the moment my arm does a Mr. Fantastic impression early in), but it’s remarkably trouble-free. As you can see at times I’m facing completely the opposite way from the camera and I’m still able to play without even realizing. The game will regularly stop between objectives to straighten you up, too.
Overall it’s an encouraging demo, though we’ll really be able to put the game through its paces when we get to play it at home. Iron Man VR is due for release later this year. We’re looking forward to digging further into its story mode and more.